AI Insights · Timothy · July 2024
Top 5 Anime Games on Android in Nigeria Q2 2024
Discover the performance trends of the top 5 anime games on the Android platform in Nigeria during the second quarter of 2024, with insights on downloads, revenue, and active users.
In the second quarter of 2024, the top 5 anime games on the Android platform in Nigeria showcased varied performance trends in terms of downloads, revenue, and active users. Here's a closer look at the data sourced from Sensor Tower.
Solo Leveling:Arise, published by Netmarble, experienced a dynamic entry into the market with an initial surge in downloads, peaking at 22.5K in the week of May 13. However, downloads declined sharply, ending at just 914 in the final week of June. The game's weekly revenue started modestly at $45K in early May and peaked at $64K in mid-June. Active users saw a steady growth, reaching approximately 35.9K by the end of June.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. maintained a consistent performance. Weekly downloads fluctuated, peaking at 5K in early April and stabilizing around 2.6K in late June. Revenue saw a notable peak at $230K in late April and hovered around $100K towards the end of the quarter. Active users remained stable, averaging around 9.5K to 11.8K throughout the period.
DRAGON BALL LEGENDS, also from Bandai Namco Entertainment Inc., exhibited strong revenue growth, with a remarkable spike to $886K in the last week of May. Downloads followed a similar pattern, peaking at 4.6K during the same period. Active users showed a significant increase, reaching 21.9K in late May before settling at around 19.4K by the end of June.
ONE PUNCH MAN: WORLD from A PLUS JAPAN showed a steady but modest performance. Weekly downloads remained low, averaging around 250 throughout the quarter. Revenue was negligible, with only minor earnings in April. Active users fluctuated slightly, peaking at 2.6K in early May and stabilizing at around 2.2K by the end of June.
ONE PIECE Bounty Rush, another title from Bandai Namco Entertainment Inc., saw a significant revenue increase in mid-May, reaching $710K. Downloads were highest in early May at 1K and remained relatively stable around 300 for the rest of the quarter. Active users peaked at 3K in early May and maintained a steady range around 2.2K to 2.5K through June.
For more insights and detailed analytics, visit Sensor Tower.